#include "stdafx.h"
#include "Waving Hands.h"
#include "Being.h"

Being::Being()
{

}

void Being::Init()
{
		Health	=0;
		Type	=0;
		Belong	=NULL;
		TimeStop=false;
		Haste	=false;
		for(int i=0;i<45;i++)
			Condition[i]=0;
}

int Being::GetCondition(int a)
{
	if((TimeStop==false)||(a==22)||(a==36))
		return Condition[a];
	else
		return 0;
}

Being::~Being()
{

}

